These levels of competency determine the size of the player's dice pool.
It is d6-based and has dice pools, but rarely will a character keep more than three of the results.
Each Dot represents a d10 die that is added to a dice pool to roll for task resolution.
Characters' statistics and traits are represented by dice pools.
The dice pool is assembled based on all the aspects the player (or the Watcher) considers relevant.
If they use it in a positive way (it helps) they get to add a d8 to their dice pool.
They share the concept of a dice pool, which they presumably inherit from that initial design.
Players decide on who goes first, and that person then picks three dice from his or her dice pool and rolls.
The Pool is based on a dice pool with several six-sided dice (d6).
The basic dice pool for every action is the value of an appropriate value, or 0 if there isn't an appropriate one.