As the name implies, it supports ray tracing to generate images.
Volume segmentation also has significant performance benefits for other ray tracing algorithms.
A leading rendering technique, known as ray tracing, tries to follow these rays.
It is a nice ray tracing piece of software that can be used in a pinch for animation.
First of all that, second these are specifically ray tracing renderers, which is a very different technique from what games use.
In this case the reflection can be calculated using ray tracing.
The shallow depth of field was accomplished with the ray tracing process.
The ray tracing algorithm solves the rendering problem in a different way.
This meant that ray tracing a photo-realistic scene would take tens or hundreds of hours per frame.
The image location and size can also be found by graphical ray tracing, as illustrated in the figures above.