Additional examples are adjusted to the entries in an automated way - we cannot guarantee that they are correct.
I hope they change the location of the left analog stick.
Just never could get into these kinds of games with analog sticks.
Using the analog stick, players are then able to control the movement of the tongue.
Analog sticks have been used in every modern console since.
The player may control the camera using the game controller's right analog stick.
Players use the right analog stick in order to throw the ball to the bases.
Both right and left analog stick are needed to move Casper.
The analog stick can serve a great variety of other functions, depending on the game.
The analog stick was prone to some long-term reliability issues.
Two analog sticks offer greater functionality than a single stick.
New ball-throwing system which is also determined by analog stick movement.
The analog stick should be the primary control method.
The buttons are all where you expect them to be, along with the dual analog sticks.
Also, the two analog sticks are farther apart on this controller.
The primary analog stick is on the left, with the d-pad below it.
Applying forward pressure on the analog stick restored the wings, however.
EA has also changed the right analog stick controls this year.
It's just the ability to swap the analog stick and digital pad.
I'd think that the second analog stick could be used for selecting spell targets.
It's a perfectly good system, but I couldn't help wondering what it would be like to pitch with the right analog stick.
The right analog stick is used for offensive moves.
The left analog stick and left bumper were not moved.
On the offensive side you can control your dekes by moving the right analog stick.
Subsequently, only when a character used the analog stick or made a request did they make a noise.
Today many analog sticks can also be pushed like other buttons on a controller.