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Cabinet projection is similar, but only one axis is skewed, the others being horizontal and vertical.
Special types of oblique projections are cavalier projection and cabinet projection.
The cabinet projection is seen in Victorian engraved advertisements and architectural textbooks, but has virtually disappeared from general use.
The term cabinet projection (sometimes cabinet perspective) stems from its use in illustrations by the furniture industry.
The game adopted a cabinet projection for giving the action greater depth, and some areas allowed for movement into and out of the background.
Unlike cavalier projection, where the third axis keeps its length, with cabinet projection the length of the receding lines is cut in half.
Cabinet projection, popular in furniture illustrations, is an example of such a technique, wherein the receding axis is scaled to half-size (sometimes also two thirds the original).
The most noticeable change is the view used, cabinet projection, an oblique pseudo-3D format, in which Pac-Man always occupies the center of the screen and a virtual camera moves around the level to follow him.