After the enormous response to Myst, work quickly began on the next Myst game.
As in previous Myst games, player characters cannot die.
Players can use an on-screen journal to jot down notes instead of having to write down clues as with previous Myst games.
Early on, the development team made the decision to use pre-rendered graphics for the game, to match the style of previous Myst games.
As with previous Myst games, the visuals and interactivity of Revelation were singled out as the strongest features.
Revelation would be the last Myst game that used prerendered graphics or full motion video.
Rand Miller returned to play Atrus, a role he had filled since the first Myst game.
All available Myst games were also included in a "real-life" Myst-related "Linking Book".
Movement and interaction in the game is very similar to that in the Myst games.
A focus in development was to make End of Ages more accessible than previous Myst games, which had often stymied uninitiated players with their puzzles.