Yeah, but if we run, we have to get past the castle defenses.
Castles begin the game with 10 defense (health) and a player loses when their castle defense falls to 0 or below.
The castle mill was originally a freestanding building outside the castle defenses.
Then why didn't you turn off the castle defenses?
How had all these creatures gotten past the castle defenses?
During these years, the castle defenses were improved, especially in 1526.
The dragon, having breached the castle defenses, seemed to lose interest.
I revised the castle defenses, to make sure that never again could a demon sneak in unobserved.
Doubtless Glandyth planned to wait until the castle defenses were breached before he crossed the causeway.
Now we must see to the castle defenses.