This helps the cell move and causes other objects to bounce off of the cell's outer membrane.
It was this same force that caused objects to fall to the ground.
It is marked by the ability to change energy states outside the body, causing objects and events to be transformed.
Players can cause large objects to crush nearby enemies, harming them but not the player.
There is a point at which, the drag (or air friction) causes falling objects to stop accelerating.
By concentrating extremely hard, he can cause objects he is touching to become invisible as well.
Conditions outside of the camera can cause objects in an image to be displaced from their true ground position.
On Earth, this can cause objects and materials to hover unsupported in the air.
This may cause astronomical objects to be spread out into a spectrum in high-resolution images.
Light rays focus behind the retina, causing close objects to be blurry.