They change weapons all the time, always looking for the latest thing.
You can pause the action to choose a special power or to change weapons, but the effect is still much more exhilarating than turn-based fighting.
Minor changes to the battle system, such as being able to change weapons at any time, made Reminisces combat more exciting.
Secondly, technology had changed weapons vastly in favor of the settlers.
Then the prince changed weapons and "fired rat-tat-tat again at his majesty."
Players can pick up items quickly and change weapons in real time.
You change maps, gimmicks, and weapons but from what I've seen the players are still the same.
Israel said that it would not tolerate "game changing weapons" falling into the hands of the Hezbollah.
"You changed weapons in the middle of the tourney!"