A character who is on stage or clearly present in a story for any length of time without speaking acquires a certain measure of power.
Throughout the game, the characters progress through a series of levels and acquire skill points.
Among other things, characters must acquire clothes as play proceeds.
Since the characters do not acquire full personalities, you don't feel emotionally invested in them.
Both characters can acquire sub-weapons, of which only one can be used at a time.
As a series progresses, characters usually acquire newer abilities and upgrade older ones.
By opening night the Pee-wee character had acquired approximately 750,000 followers on the two sites.
Through the contacts system, players may uncover information that their characters cannot independently acquire.
A third round of inhalation means the character automatically acquires the disease.
Thus, as characters acquire better tools, their rate of potential resource acquisition also increases.