Players also earn the in-game currency, called Gems, by completing games.
A new currency called Brazilian real was adopted in 1994, and hyperinflation was eventually brought under control.
It includes in-game currency called Tribute that is used to buy items like spells to aid the players.
Three British overseas territories use their own separate currencies called pounds which are at par with the pound sterling.
The events have their own currency called "crowns" which are used to purchase food from the restaurant's kitchens.
If not for the humans there would be no unified interstellar currency called "credits".
The in-game currency, called "memory residue", can be used to buy equipment and items in the game's shop.
They even earn a salary (in a currency called Kidzos, no less) with which they buy goods and services, thus learning the value of money.
His suppliers are in flight from the currency now derisively called "wooden rubles."
Let's assume that a currency called "Dollars" has been created by Robinson to manage his finances.