Add-on software can be added to both digital and physical games.
Historians have also sought to bypass the issue by instead using the more specific "digital games" descriptive.
It also contains short reviews of digital games with a recommendation grade.
For some players, digital games are one of their primary forms of media consumption.
Regardless of the medium, familiarity with digital games at an early age is apparently a major factor in whether girls and boys like them.
It was recorded that more than 7000 people attended and hundreds of digital and conventional games were played.
Furthermore, digital games place players into a position where they have power to control.
Many unique digital games had been released and sold under the D&D license.
If not a threat to the hegemony of digital games, they are every bit as entertaining.
This requires the teacher to buy into the positive results of using digital games for education.