The consumer has tapped supply from a point ahead of the energy meter.
Each character has their own health and energy meter.
The weapons have a limited power indicated on an energy meter.
Each machine has an energy meter, which serves two purposes.
They also replenish a small amount of Daniel's energy meter.
Holding one of the buttons while not moving will charge up an "energy meter" for a more powerful hit.
If the energy meter is low, the player can get something to eat from the fridge.
During a fight, each boxer has an energy meter that decreases whenever they are hit.
But utility companies have never seemed interested in the concept of energy meters as art.
You do not have to use an energy meter to reduce your consumption.