Surely the answer from a public health point of view must be a loud no.
Each character has a certain amount of health points, which are reduced when he or she takes damage.
It's just good sense from a health point of view.
The player loses a life when all health points are gone.
"From the health point of view, I would tend to alert the public more."
At the start of the next level health points are restored.
But I didn't come at it, honestly, from a health point of view.
He attacks you using the tree's roots, and has 5 health points.
If one of the player's men loses all his health points, he will fall down on the ground.
If there's one thing you can say about 2011 from a health point of view, it's that it wasn't boring!