Let me give you an example of social interface design.
And hopefully, we'll figure out the new principles of social interface design.
Both series share a general interface design, but have very different internal architectures.
But first, a long-winded foray into the world of interface design.
The goal of most interface design is to make it vanish altogether.
It's you and your fingers versus the interface design.
Using a method of access is a matter of convention for the interface design.
Internal and external interface designs are based on the information obtained from the analysis model.
If you don't like new interface designs, fine (but please, understand them first, and provide constructive criticism).
Suddenly, bad computer user interface design is seeping into the entire world.