He could not do lethal damage, but the bite had to hurt.
Because the material is moving at such high speeds, even a small chunk can cause potentially lethal damage.
If they touch someone while using it, they inflict almost lethal damage to the other player.
Oddly, no lethal damage was done despite Reg's feeble attempts at evasive action.
Higher difficulty levels provide a much more challenging experience to the players, with monsters making use of more powerful spells and traps doing lethal damage.
These permanents can't be destroyed by "destroy effects" or lethal damage.
The more-obvious living opponents took priority, with their hardware and potential for inflicting lethal damage.
His kodachi sidearm can also be thrown, dealing lethal damage and allowing fast run-up attack.
Perhaps smashing his mandibles would do lethal damage.
No lethal damage was inflicted on the monster yet, but they were making progress.