The player is a lone hero who will save the universe from an evil force.
All games follow the story of a lone hero or heroine fighting an evil empire in a post apocalyptic world, while riding a Dragon.
In any situation in which a lone hero is surrounded by dozens of bad guys, they will always, obligingly attack one at a time.
A lone hero sets out to solve a riddle.
The motive of a lone hero fighting against a group of villains resulted in the film being often described as a "Polish western".
The game went back from the "party" concept to the "lone hero" of the first two Ultima games.
Cause it's not a scenario that lets you play the lone hero in front of the haut Rian?
"What about lone heroes who save their people from weak-willed appeasers?"
Here, for the first time, a lone hero stands up to, and ultimately defeats, the gang.
What is a mere fractured continent, when compared with a lone hero, fighting for his life?