As the student solves each group of problems, the reward is a cannonball.
First, a student will solve a problem and then hand the answer to the next student.
A teacher lectures for 5 or 10 minutes, then asks students to solve problems using what they have just learned.
Identifying students who need lifestyle changes without providing an environment conducive to making them won't solve the problem.
Such students can clearly analyze legal problems and quickly solve issues.
We don't ask if students can synthesize information, solve problems or think independently.
That is, help a student identify a problem, but let the student solve it.
The student solves this problem with the help of his friends.
"The competition shows how the students can be creative and solve problems."
The training acquired in the classroom is expected to help students solve day-to-day problems of the community.