The problem with these approaches is that they fail to meet the goals of Unicode to support multilingual text within the same document.
Improvements to text rendering to support text based graphics.
The initial version supports text, image and graphics: release 2, due at the beginning on 1994 will support desktop publishing.
Unicode supports standard bidirectional text without any special characters.
A VGA display has the ability to support both text and graphics.
As of December 2011, Google Talk only supports audio/video, but not real-time text yet.
It also does not support text wrapping around pictures.
It does not support text or any other form(s) of content.
Unicode intends these properties to support interoperable text handling with a mixture of languages.
Some software supports rich text, diagrams and the incorporation of images, movies and other multimedia data.