It's designed for maximum power disbursement in minimum time-that's a weapon configuration.
The LSV actually allows for different weapon configurations.
They both have similar, but somewhat different weapon configurations.
A good weapon configuration is also a necessity.
Over a dozen of these are playable and most have multiple weapon configurations.
There are no classes (although players can choose predefined and editable weapon configurations) or a money system used to buy weapons.
The game is notable for being the first Contra to feature selectable characters with their unique weapon configurations.
The player now has a fixed weapon configuration, allowing the character to use one of three weapons.
The player can now select their weapon configurations, which includes a weapon that locks onto airborne enemies.
This weapon configuration can only be fired when the scope is used however.